2/15/2023 0 Comments Rpg maker controls![]() If you don’t have a native compression tool, I prefer TinyPng. Yes, get the files in your game’s pictures folder and compress the hell out of them. For reference, a default RPG Maker MV/MZ project will be about 1111MB. For now, I just want to say that the simplest way to upload your game to the Android Play Store is to keep the deployed size under 200MB. I will talk about file size limits later in this series. 4) Smaller games are easier to publish on mobile. I created a plugin for my game that switched all over-time-tints to one-frame-tints. Tints are hell for the mobile version of OpenGL. You can use tints for one frame, but don’t expect to do a 60-frame tint transition with a tint change on every frame. 3) Tint animations and tint fades don’t play well with mobile. However, RPG Maker’s stock touchscreen controls are crap. RPG Maker’s keyboard and gamepad support are among the most robust out-of-the-box compared to other engines. Thus, many things that work great on desktop either do not work or perform terribly on mobile. IOS and Android use a different version of OpenGL than their desktop counterparts. 1) OpenGL on mobile is a different beast than on desktop. ![]()
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